| "The pod, considered to be nothing more than another piece of scrap, is taken aboard a robot commanded garbage freighter. Unfortunately these robots have no regard for organics." |
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| Room ID#(s): | 2 - 13 & 15
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| Bugs & Glitches: | Yes
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| Odd Coding: | Yes
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| Leftover Bits: | Yes
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| 3.txt |
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| 4.txt |
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| 5.txt |
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| 7.txt |
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| 10.txt |
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| 13.txt |
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| 15.txt |
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Sick Dance MovesCredit: Gage Holston
At the precise point the player can walk off the screen to the right, press diagonal move (up-right) rather than right. If handled correctly, the fall trigger will happen as the player goes from room 13 to room 12.If Roger re-enters room 13 (with the droid), the player can resume walking along the rail. |
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Unlimited LaddersCategory: Infinite PointsCredit: Gage Holston
In room 8 (Mallard), Roger can lay the ladder along the ship. The player can then go back to room 3 (Jupiter & Rocket) and grab another ladder. This can be repeated without limit for +15 points per trip.
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It's not a chute!Credit: Kuro-chanRoom 3 has an unused script that involves climbing down the hole without a ladder. It appears to be an action that causes Roger to fall to his death. |
Not My Gem, Too!Credit: Gage HolstonIn Room 6, the rats were also supposed to steal the Glowing Gem from Roger's inventory. |
Conveyor ShutdownCredit: Kuro-chanRoom 5: A system consisting of buckets and a conveyor (when running) hauls small pieces of scrap to the east.This implies that at some point during game development, the conveyor could be shut off. |
| King's Quest Series | King's Quest I · King's Quest III · King's Quest VI |
| Leisure Suit Larry Series | Leisure Suit Larry I · Leisure Suit Larry II · Leisure Suit Larry III |
| Police Quest Series | Police Quest I · Police Quest II |
| Quest for Glory Series | Quest for Glory · Quest for Glory II |
| Space Quest Series | Space Quest I · Space Quest II · Space Quest III |
| Courtesy of Japan | Silpheed · Zeliard |
| Misc. | Winnie the Pooh In The Hundred Acre Wood |
| Category: | Infinite Points | Locations |